Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Genevieve Paul foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Genevieve Paul is blamed for an accident that causes the death of several crew members. Genevieve Paul's guilt drives Genevieve Paul to excel. |
3 |
26 |
Became a Rogue (Thief). |
3 |
28 |
A crime lord considers Genevieve Paul his protégé. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Voluntarily left Thief |
4 |
30 |
Became a Scout (Explorer). |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Became a Citizen (Corporate). |
5 |
35 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Offered job by a patron. Now owe him a favor. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Genevieve Paul is caught in the periphery of a scandal. |
7 |
43 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
46 |
Opponents of Genevieve Paul's belief system ambush Genevieve Paul. |
8 |
46 |
Nearly killed. Owe 10,000 for medical bills. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
A new romantic starts. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |