Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Risk George Raycraft's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Make an unexpected connection outside George Raycraft's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Imperial trade restrictions force George Raycraft out of business. |
6 |
36 |
Became a Scout (Surveyor). |
6 |
39 |
George Raycraft inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
39 |
Failed to qualify for Intelligence (Agent). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Returned to Merchant (Merchant Marine). |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
George Raycraft's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
44 |
Became a Scholar (Scientist). |
9 |
48 |
Entangled in a bureaucratic or legal morass that distracts George Raycraft from George Raycraft's work. |
9 |
48 |
Promoted to Scholar (Scientist) rank 1. |
10 |
48 |
Continued as Scholar (Scientist). |
10 |
52 |
Make a breakthrough in George Raycraft's field. |
11 |
52 |
Continued as Scholar (Scientist). |
11 |
53 |
Win a prestigious prize for George Raycraft's work. |
11 |
56 |
Promoted to Scholar (Scientist) rank 2. |