Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Voluntarily left Enforcer |
2 |
22 |
Became a Citizen (Worker). |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Political upheaval strikes Gertie Burton's homeworld, and Gertie Burton is caught up in the revolution. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Gertie Burton gain experience in a technical field as a computer operator or surveyor. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Political upheaval strikes Gertie Burton's homeworld, and Gertie Burton is caught up in the revolution. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
40 |
Advanced training in a specialist field. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
45 |
Gertie Burton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
A good deal ensures Gertie Burton is living the high life for a few years. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Imperial trade restrictions force Gertie Burton out of business. |
10 |
52 |
Switched to Rogue (Thief) with previous rank. |
10 |
55 |
A job goes wrong, forcing Gertie Burton to flee off-planet. |