Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Involved in a feud with a rival criminal organization. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
Involved in a gambling ring. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
28 |
Involved in the planning of an impressive heist. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
31 |
A crime lord considers Glenda Rice his protégé. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
37 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
42 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Became a Citizen (Colonist). |
7 |
44 |
Gained a contact. |
8 |
46 |
Voluntarily left Colonist |
8 |
46 |
Became a Merchant (Broker). |
9 |
50 |
Continued as Merchant (Broker). |
9 |
51 |
Embroiled in legal trouble. |