Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
A series of bad deals and decisions force Guadalupe Clubb into bankruptcy. Guadalupe Clubb salvages what Guadalupe Clubb can. |
2 |
20 |
Became a Rogue (Thief). |
2 |
21 |
Backstab a fellow rogue for personal gain. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
28 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Moved to a new world. |
4 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
Guadalupe Clubb secretly provide religious rites for a dying leader or noble, although they do not share Guadalupe Clubb's faith. Gain an Ally in the family and a Rival who disagrees with Guadalupe Clubb's choice. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Guadalupe Clubb refused an offer of inducements to betray Guadalupe Clubb's faith. Gain 5 enemies. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
42 |
Guadalupe Clubb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Returned to Believer (Missionary/Humanitarian). |
8 |
46 |
Guadalupe Clubb faith is shaken. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Voluntarily left Missionary/Humanitarian |
9 |
46 |
Retired. |
9 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |