Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Moved to a new world. |
1 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Infantry) with previous rank. |
2 |
23 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Rogue (Thief). |
3 |
25 |
Crime pays off. Gain victim as Enemy. |
3 |
27 |
Promoted to Rogue (Thief) rank 1. |
4 |
27 |
Continued as Rogue (Thief). |
4 |
31 |
Betrayed by a friend. One of Heather McKenzie's Contacts or Allies betrays Heather McKenzie, ending Heather McKenzie's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Prisoner (Thug). |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
41 |
Special Duty. |
8 |
43 |
Returned to Prisoner (Fixer). |
8 |
46 |
Beaten by a prison gang. |
8 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
47 |
Returned to Prisoner (Thug). |
9 |
48 |
Disgraced. Word of Heather McKenzie's criminal past reaches Heather McKenzie's homeworld. |
10 |
51 |
Continued as Prisoner (Thug). |
10 |
55 |
Disgraced. Word of Heather McKenzie's criminal past reaches Heather McKenzie's homeworld. |