Retired Fighter Helma Jack  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 56 F 1 (-2) 3 (-1) 1 (-2) 5 (-1) 6 (0) 7 (0)131567
Suspicious of strangers, Rosy cheeks, Noisy
 
Skills
Astrogation 1
Broker 1
Diplomat 1
Drive (Mole) 1
Drive (Wheel) 1
Electronics (Computers) 2
Gambler 1
Gun Combat (Slug) 1
Language 0
Mechanic 0
Persuade 1
Pilot 0
Profession (Hostile Environment) 0
Science (Social Sciences/Belief) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 02
Scout Explorer Scout12
Merchant Broker 13
Citizen Colonist 12
Believer Holy Warrior Fighter11
 
Name Type Affinity Enmity Power Influence Species
Berenice Mendoza Enemy 0 2 0 0 Hanen (F/52)
Darrell Daniels Contact 1 2 5 5 Swanfeh (M/76)
Reginald Shaw Contact 2 6 3 1 Zhodani, Imperium (M/33)
Very bad falling out.
Donnie Gomez Contact 2 1 0 2 Answerin (M/55)
Donnie Gomez’s relationships have begun to affect the character.
Debra Weston Contact 1 1 0 2 Darrian, Imperium (F/47)
Solomon McMillan Contact 3 1 0 3 Lancian (M/71)
Solomon McMillan fell on hard times.
Ricky Aubert Contact 3 2 0 0 Trexen (M/33)
Frieda Lane Enemy 0 4 2 1 Swanfeh (F/14)
Wellington Hanson Enemy 0 4 1 4 Swanfeh (M/44)
Helen Gardiner Enemy 0 1 1 2 Swanfeh (M/58)
Wiley Griffin Rival 1 1 2 1 Zaris (M/22)
Wiley Griffin gained power at the expense of a third party who now blames the character.
Ressie Desmond Contact 2 2 0 3 Swanfeh (F/23)
Andrew Burress Enemy 1 2 2 0 Trexen (M/43)
Relationship altered.
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Helma Jack's scout ship is one of the first on the scene to rescue the survivors of a disaster but Helma Jack fail to help. Gain an Enemy.
1 19 Helma Jack's ship is damaged, and Helma Jack have to hitch-hike Helma Jack's way back across the stars to the nearest scout base.
1 19 Gain 6 Contacts. Gain 2 Enemies.
2 22 Continued as Scout (Courier).
2 24 Spend several years jumping from world to world in Helma Jack's scout ship.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Explorer) with previous rank.
3 29 Helma Jack's scout ship is one of the first on the scene to rescue the survivors of a disaster but Helma Jack fail to help. Gain an Enemy.
3 29 Injured. Fully recovered. Owe 5,000 for medical bills.
3 30 Promoted to Scout (Explorer) rank 1 with the new title Scout.
4 30 Continued as Scout (Explorer).
4 34 Lightly injured, no permanent damage. Fully recovered.
5 34 Became a Merchant (Broker).
5 35 A good deal ensures Helma Jack is living the high life for a few years.
5 38 Promoted to Merchant (Broker) rank 1.
6 38 Continued as Merchant (Broker).
7 42 Continued as Merchant (Broker).
7 46 Given advanced training in a specialist field
8 46 Voluntarily left Broker
8 46 Became a Citizen (Colonist).
8 47 Helma Jack befriend a superior in the corporation or the colony.
8 50 Promoted to Citizen (Colonist) rank 1.
9 50 Continued as Citizen (Colonist).
9 51 A revolution, attack or other unusual event throws Helma Jack's life into chaos, forcing Helma Jack to leave the planet.
10 51 Became a Believer (Holy Warrior) with the new title Hopeful.
10 53 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 55 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 55 Retired at age 55.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙