Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Gained a contact. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Merchant (Free Trader). |
2 |
31 |
Hermina Lynch's business or ship thrives. |
2 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
31 |
Voluntarily left Free Trader |
3 |
31 |
Became a Scout (Surveyor). |
3 |
34 |
Perform an exemplary service for the scouts. |
3 |
35 |
Forced to continue current assignment. |
3 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
35 |
Continued as Scout (Surveyor). |
4 |
37 |
Hermina Lynch spend a great deal of time on the fringes of Charted Space. |
4 |
37 |
Gain a contact in an alien race. |
5 |
39 |
Continued as Scout (Surveyor). |
5 |
40 |
Psychologically damaged by Hermina Lynch's time in the scouts. |
5 |
43 |
Forced to muster out. |
6 |
43 |
Failed to qualify for Thief (Rogue). |
6 |
43 |
Became a Drifter (Barbarian). |
6 |
45 |
Offered job by a patron. Now owe him a favor. |
7 |
47 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
47 |
Submitted to the draft. |
7 |
47 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
49 |
A series of bad deals and decisions force Hermina Lynch into bankruptcy. Hermina Lynch salvages what Hermina Lynch can. |
8 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
53 |
Gained a contact. |