Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
20 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
21 |
Assigned to the security staff of a space station. |
2 |
24 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
24 |
Continued as Marine (Ground Assault). |
3 |
28 |
Assigned to an assault on an enemy fortress. |
3 |
28 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
4 |
28 |
Continued as Marine (Ground Assault). |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Failed to qualify for Worker (Citizen). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
31 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Failed to qualify for Colonist (Citizen). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
37 |
Herminia Willis foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
38 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
7 |
38 |
Voluntarily left Line/Crew |
7 |
38 |
Failed to qualify for Journalist (Entertainer). |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
41 |
Suffer from a life-threatening illness. |
8 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Herminia Willis faith is shaken. |
9 |
45 |
Continued as Believer (Holy Warrior). |
9 |
49 |
Herminia Willis aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
49 |
Returned to Drifter (Scavenger). |
10 |
52 |
Attacked by enemies that Herminia Willis easily defeat. |
10 |
52 |
Gain Enemy if Herminia Willis don't already have one. |