Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Hortense Montgomery is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Hortense Montgomery join a gambling circle on board. |
3 |
30 |
Attempt at commissioned failed. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Commanding officer takes an interest in Hortense Montgomery's career. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
Vessel participates in a notable military engagement. |
5 |
38 |
Attempt at commissioned failed. |
5 |
38 |
Forced to continue current assignment |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
41 |
Advanced training in a specialist field. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
46 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
46 |
Became a Scout (Explorer). |
8 |
50 |
Psychologically damaged by Hortense Montgomery's time in the scouts. |
9 |
50 |
Failed to qualify for Merchant Academy. |
9 |
50 |
Switched to Drifter (Wanderer). |
9 |
53 |
Find valuable salvage. |
9 |
54 |
Promoted to Drifter (Wanderer) rank 1. |