Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Gained a contact. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Iiamkha Aapgaaa's scout ship is one of the first on the scene to rescue the survivors of a disaster but Iiamkha Aapgaaa fail to help. Gain an Enemy. |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Birth or Death involving a family member or close friend. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Scout (Explorer) rank 2. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
36 |
Iiamkha Aapgaaa's ship is damaged, and Iiamkha Aapgaaa have to hitch-hike Iiamkha Aapgaaa's way back across the stars to the nearest scout base. |
5 |
36 |
Gain 5 Contacts. Gain 1 Enemies. |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
38 |
Offered job by a patron. Now owe him a favor. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Became a Citizen (Corporate). |
7 |
44 |
Political upheaval strikes Iiamkha Aapgaaa's homeworld, and Iiamkha Aapgaaa is caught up in the revolution. |
7 |
44 |
Promoted to Citizen (Corporate) rank 1. |
8 |
44 |
Continued as Citizen (Corporate). |
8 |
46 |
Spent time maintaining and using heavy vehicles. |
8 |
48 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
9 |
48 |
Voluntarily left Corporate |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
50 |
Given advanced training in a specialist field |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |