Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attempted a risky adventure and was injured. |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Isobel Walsh run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
33 |
Vessel participates in a diplomatic mission. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
37 |
Isobel Walsh join a gambling circle on board. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
39 |
During a battle, defeat or victory depends on Isobel Walsh's actions. The ship suffers severe damage and Isobel Walsh is blamed for the disaster. Isobel Walsh is court - martialled and discharged. |
7 |
39 |
Became a Citizen (Corporate). |
7 |
40 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
8 |
40 |
Became a Scout (Courier). |
8 |
42 |
Spend several years jumping from world to world in Isobel Walsh's scout ship. |
9 |
44 |
Continued as Scout (Courier). |
9 |
48 |
Isobel Walsh spend a great deal of time on the fringes of Charted Space. |
9 |
48 |
Gain a contact in an alien race. |
10 |
48 |
Voluntarily left Courier |
10 |
48 |
Switched to Drifter (Scavenger). |
10 |
52 |
A new romantic starts. Gain an Ally. |
10 |
52 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
52 |
Continued as Drifter (Scavenger). |
11 |
56 |
Survived a risky adventure but gained nothing. |
11 |
56 |
Promoted to Drifter (Scavenger) rank 2. |