Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Ivy Watson commit a legendary crime. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Involved in the planning of an impressive heist. |
3 |
30 |
Promoted to Rogue (Thief) rank 3. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
31 |
A police detective or rival criminal forces Ivy Watson to flee and vows to hunt Ivy Watson down. Gain an Enemy. |
5 |
31 |
Became a Entertainer (Performer). |
5 |
32 |
Gain a patron in the arts. Gain an Ally |
5 |
35 |
Promoted to Entertainer (Performer) rank 1. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
38 |
Good fortune |
6 |
39 |
Promoted to Entertainer (Performer) rank 2. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
43 |
Criticised a questionable political leader on Ivy Watson's homeworld, causing his downfall. Gain an Enemy |
7 |
43 |
Promoted to Entertainer (Performer) rank 3. |
8 |
43 |
Continued as Entertainer (Performer). |
8 |
44 |
Join homeworld’s celebrity circles |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Scout (Surveyor). |
9 |
48 |
Ivy Watson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ivy Watson fail to help. Gain an Enemy. |
9 |
48 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
51 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
51 |
Voluntarily left Surveyor |
10 |
51 |
Failed to qualify for Field Researcher (Scholar). |
10 |
51 |
Submitted to the draft. |
10 |
51 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
52 |
Established a network of contacts. Gain 3 contacts. |
10 |
55 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |