Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Attacked by enemies and injured. |
2 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Gain Enemy if James Barbary don't already have one. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
28 |
Contact with Government. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Survived a risky adventure but gained nothing. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Became a Scholar (Scientist). |
6 |
36 |
Caught cheating in some fashion, advancing James Barbary's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
36 |
An expedition or voyage goes wrong, leaving James Barbary stranded in the wilderness. |
6 |
36 |
Gain an Enemy |
7 |
37 |
Continued as Scholar (Scientist). |
7 |
39 |
Entangled in a bureaucratic or legal morass that distracts James Barbary from James Barbary's work. |
8 |
41 |
Continued as Scholar (Scientist). |
8 |
43 |
Assigned to work on a secret project for a patron or organisation. |
9 |
45 |
Continued as Scholar (Scientist). |
9 |
47 |
Win a prestigious prize for James Barbary's work. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Became a Citizen (Corporate). |
10 |
52 |
James Barbary gain experience in a technical field as a computer operator or surveyor. |