Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Befriended by a senior agent. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Given advanced training in a specialist field |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A new romantic starts. Gain an Ally. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
A good deal ensures Jewell Shapter is living the high life for a few years. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Scout (Courier). |
8 |
47 |
Birth or Death involving a family member or close friend. |
9 |
47 |
Voluntarily left Courier |
9 |
47 |
Failed to qualify for Physician (Scholar). |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
48 |
Jewell Shapter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Failed to qualify for Free Trader (Merchant). |
10 |
48 |
Switched to Drifter (Barbarian). |
10 |
50 |
Attacked by enemies that Jewell Shapter easily defeat. |
10 |
50 |
Gain Enemy if Jewell Shapter don't already have one. |
11 |
52 |
Continued as Drifter (Barbarian). |
11 |
55 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Retired at age 55. |