Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Lost eye or limb. Owe 2,500 for medical bills. |
1 |
19 |
Gain Enemy if Joseph Hutchinson don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Drafted into Infantry |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
29 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
29 |
Gain rebels as Enemy |
4 |
29 |
Failed to qualify for Colonist (Citizen). |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
30 |
Attacked by enemies that Joseph Hutchinson easily defeat. |
4 |
30 |
Gain Enemy if Joseph Hutchinson don't already have one. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
35 |
Good fortune |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
43 |
Joseph Hutchinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Became a Entertainer (Performer). |
8 |
47 |
Gain a patron in the arts. Gain an Ally |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Entertainer (Performer). |
9 |
51 |
Criticised a questionable political leader on Joseph Hutchinson's homeworld, causing his downfall. Gain an Enemy |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Continued as Entertainer (Performer). |
10 |
52 |
Works is especially well received and popular, making Joseph Hutchinson a minor celebrity |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |