Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Josie Franklin's business or ship thrives. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
26 |
Continued as Merchant (Broker). |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Embroiled in legal trouble. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Make an unexpected connection outside Josie Franklin's normal circles. Gain a Contact. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
Embroiled in legal trouble. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Surveyor (Scout). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
43 |
Attempted a risky adventure and was injured. |
7 |
43 |
Severely injured. Owe 5,000 for medical bills. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
52 |
Attacked by enemies and injured. |
9 |
52 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
52 |
Gain Enemy if Josie Franklin don't already have one. |
9 |
54 |
Promoted to Drifter (Scavenger) rank 2. |