Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Good fortune |
1 |
22 |
Graduated. Gain an rival who is upset that Julie Fleming left the community. |
2 |
22 |
Became a Psion (Adept). |
2 |
26 |
An anti-psi cult or gang attempts to expose or attack Julie Fleming. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Offered job by a patron. Now owe him a favor. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Became a Agent (Corporate Agent). |
5 |
35 |
Go undercover to investigate an enemy. |
5 |
38 |
Julie Fleming is rewarded for Julie Fleming's diligence or cunning. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
7 |
40 |
Failed to qualify for Broker (Merchant). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Make an unexpected connection outside Julie Fleming's normal circles. Gain a Contact. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Make an unexpected connection outside Julie Fleming's normal circles. Gain a Contact. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Switched to Psion (Wild Talent). |
9 |
50 |
Moved to a new world. |
9 |
52 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Psion (Wild Talent). |
10 |
53 |
Gain a contact outside of normal circles. |
10 |
56 |
Promoted to Psion (Wild Talent) rank 2. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |