Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Laurie Jack's Contacts or Allies betrays Laurie Jack, ending Laurie Jack's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Infantry (Army). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Laurie Jack foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
25 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Flight). |
3 |
28 |
Severely injured. Owe 6,250 for medical bills. |
4 |
28 |
Became a Scout (Courier). |
4 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
32 |
Voluntarily left Courier |
5 |
32 |
Failed to qualify for Worker (Citizen). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
37 |
Laurie Jack do not know what happened to Laurie Jack. There is a gap in Laurie Jack's memory. |
7 |
37 |
Became a Merchant (Free Trader). |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
42 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
9 |
42 |
Returned to Drifter (Wanderer). |
9 |
43 |
Attempted a risky adventure and was sent to prison. |
10 |
46 |
Became a Prisoner (Thug). |
10 |
48 |
A guard takes a dislike to Laurie Jack. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Prisoner (Thug). |
11 |
52 |
Disgraced. Word of Laurie Jack's criminal past reaches Laurie Jack's homeworld. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |