Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
When dealing with an alien race, Lea Marshall have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Lea Marshall inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
29 |
Failed to qualify for Cavalry (Army). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
33 |
Drafted into Merchant Marine |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Make an unexpected connection outside Lea Marshall's normal circles. Gain a Contact. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Lea Marshall's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
44 |
Failed to qualify for Courier (Scout). |
8 |
44 |
Switched to Drifter (Barbarian). |
8 |
46 |
Suffer from a life-threatening illness. |
9 |
46 |
Entered Merchant Academy with the Business curriculum. |
9 |
48 |
Become leader in social movement. |
9 |
48 |
Gain an Ally and an Enemy. |
9 |
50 |
Graduated. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Switched to Merchant (Broker). |
10 |
50 |
Promoted to Merchant (Broker) rank 1. |
10 |
54 |
Given advanced training in a specialist field |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |