Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Victim of a crime |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Birth or Death involving a family member or close friend. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
41 |
Good fortune |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Voluntarily left Barbarian |
7 |
42 |
Became a Citizen (Colonist). |
7 |
45 |
Nearly killed. Owe 12,500 for medical bills. |
8 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Retired. |
8 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
52 |
Moved to a new world. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |