Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Scarred. Owe 2,500 for medical bills. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
30 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
32 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
33 |
Embroiled in legal trouble. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
39 |
Imperial trade restrictions force Lee Desmond out of business. |
7 |
39 |
Became a Scholar (Scientist). |
7 |
40 |
A disaster leaves several injured, and others blame Lee Desmond, forcing Lee Desmond to leave Lee Desmond's career. Gain a Rival. |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
43 |
Promoted to Scholar (Scientist) rank 1. |
8 |
43 |
Continued as Scholar (Scientist). |
8 |
46 |
Refuse to join a cheat in some fashion. |
9 |
47 |
Continued as Scholar (Scientist). |
9 |
51 |
Win a prestigious prize for Lee Desmond's work. |
9 |
51 |
Promoted to Scholar (Scientist) rank 2. |
10 |
51 |
Continued as Scholar (Scientist). |
10 |
52 |
Make a breakthrough in Lee Desmond's field. |
10 |
55 |
Promoted to Scholar (Scientist) rank 3. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |