Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
24 |
Rewarded for a successful mission. |
2 |
25 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Failed to qualify for Wild Talent (Psion). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Lenore Pettitt's work ends up coming home with Lenore Pettitt, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
33 |
Make an unexpected connection outside Lenore Pettitt's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
38 |
Given advanced training in a specialist field |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
40 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
47 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
47 |
Failed to qualify for Courier (Scout). |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
51 |
A new romantic starts. Gain an Ally. |
9 |
51 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
53 |
Suffer from a life-threatening illness. |