Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
A mission goes wrong; Leonie Jacobs and several others are captured and mistreated by the enemy. Gain Leonie Jacobs's jailer as an Enemy. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
25 |
Betrayed by a friend. One of Leonie Jacobs's Contacts or Allies betrays Leonie Jacobs, ending Leonie Jacobs's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
26 |
Offered job by a patron. Now owe him a favor. |
4 |
29 |
Became a Citizen (Corporate). |
4 |
32 |
Spent time maintaining and using heavy vehicles. |
4 |
33 |
Promoted to Citizen (Corporate) rank 1. |
5 |
33 |
Continued as Citizen (Corporate). |
5 |
37 |
Scarred. Owe 1,250 for medical bills. |
6 |
37 |
Switched to Drifter (Barbarian). |
6 |
41 |
Leonie Jacobs run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
45 |
Leonie Jacobs come into conflict with a splinter group Leonie Jacobs's own religion which maintains Leonie Jacobs's version is the wrong one. Gain 2 Rivals. |
8 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Retired. |
8 |
47 |
Moved to a new world. |
9 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
52 |
Victim of a crime. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |