Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Leota Heriot's business expands, Leota Heriot's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Leota Heriot befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
32 |
A police detective or rival criminal forces Leota Heriot to flee and vows to hunt Leota Heriot down. Gain an Enemy. |
5 |
32 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
36 |
Leota Heriot join a gambling circle on board. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
40 |
Vessel participates in a diplomatic mission. |
6 |
40 |
Gain a contact. |
7 |
40 |
Voluntarily left Line/Crew |
7 |
40 |
Failed to qualify for Free Trader (Merchant). |
7 |
40 |
Became a Drifter (Barbarian). |
7 |
43 |
Betrayed by a friend. One of Leota Heriot's Contacts or Allies betrays Leota Heriot, ending Leota Heriot's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Failed to qualify for Journalist (Entertainer). |
8 |
43 |
Switched to Drifter (Scavenger). |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
Amnesia. |
9 |
51 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
55 |
Attempted a risky adventure and was wildly successful. |