Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Spend several years jumping from world to world in Letha Gilbert's scout ship. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Nearly killed. Owe 30,000 for medical bills. |
3 |
25 |
Became a Drifter (Barbarian). |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
30 |
Attempted a risky adventure and was sent to prison. |
5 |
33 |
Became a Prisoner (Inmate). |
5 |
36 |
Hire a new lawyer. |
5 |
37 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
37 |
Paroled from prison. |
6 |
37 |
Became a Merchant (Broker). |
6 |
38 |
Make an unexpected connection outside Letha Gilbert's normal circles. Gain a Contact. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
45 |
Continued as Merchant (Broker). |
8 |
49 |
Promoted to Merchant (Broker) rank 1. |
9 |
49 |
Continued as Merchant (Broker). |
9 |
53 |
Moved to a new world. |
9 |
53 |
Forced to continue current assignment. |
9 |
53 |
Promoted to Merchant (Broker) rank 2. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Retired at age 53. |