Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Failed to qualify for Colonist (Citizen). |
2 |
19 |
Continued as Drifter (Scavenger). |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
26 |
Letitia Candy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Merchant (Free Trader). |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
37 |
Letitia Candy's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
37 |
Failed to qualify for Surveyor (Scout). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
Embroiled in legal trouble. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
A sudden war destroys Letitia Candy's trade routes and contacts, forcing Letitia Candy to flee that region of space. |
8 |
43 |
Gain rebels as Enemy |
9 |
43 |
Failed to qualify for Colonist (Citizen). |
9 |
43 |
Switched to Drifter (Barbarian). |
9 |
46 |
Suffer from a life-threatening illness. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
49 |
Victim of a crime. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |