Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Liirshu's business expands, Liirshu's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Liirshu is rewarded for Liirshu's diligence or cunning. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
42 |
A crime lord considers Liirshu his protégé. |
6 |
42 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
42 |
Continued as Rogue (Pirate). |
7 |
46 |
A new romantic starts. Gain an Ally. |
8 |
46 |
Continued as Rogue (Pirate). |
8 |
48 |
A police detective or rival criminal forces Liirshu to flee and vows to hunt Liirshu down. Gain an Enemy. |
9 |
48 |
Became a Drifter (Wanderer). |
9 |
52 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
52 |
Failed to qualify for Merchant Academy. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
56 |
Betrayed by a friend. One of Liirshu's Contacts or Allies betrays Liirshu, ending Liirshu's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |