Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Linnie Holland is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Linnie Holland as an Enemy. |
3 |
24 |
Returned to Scout (Surveyor). |
3 |
28 |
Psychologically damaged by Linnie Holland's time in the scouts. |
4 |
28 |
Became a Entertainer (Artist). |
4 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Linnie Holland far from home. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Linnie Holland do not know what happened to Linnie Holland. There is a gap in Linnie Holland's memory. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
38 |
Given advanced training in a specialist field |
6 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
46 |
Imperial trade restrictions force Linnie Holland out of business. |
9 |
46 |
Switched to Drifter (Barbarian). |
9 |
50 |
Attempted a risky adventure and was wildly successful. |
9 |
50 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Drifter (Barbarian). |
10 |
54 |
Linnie Holland do not know what happened to Linnie Holland. There is a gap in Linnie Holland's memory. |