Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Vessel participates in a notable military engagement. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Moved to a new world. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
37 |
Liza Morris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Failed to qualify for Intelligence (Agent). |
6 |
37 |
Switched to Drifter (Barbarian). |
6 |
41 |
Liza Morris do not know what happened to Liza Morris. There is a gap in Liza Morris's memory. |
7 |
41 |
Failed to qualify for Corporate (Citizen). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Scout (Surveyor). |
7 |
43 |
When dealing with an alien race, Liza Morris botch an opportunity to gather extra intelligence about them. |
7 |
43 |
Liza Morris's ship is damaged, and Liza Morris have to hitch-hike Liza Morris's way back across the stars to the nearest scout base. |
7 |
43 |
Gain 1 Contacts. Gain 2 Enemies. |
7 |
45 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
45 |
Continued as Scout (Surveyor). |
8 |
47 |
Severely injured. Owe 3,750 for medical bills. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
55 |
Spend time with an alien race. Gain a contact. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |