Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Lollie Dunn's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lollie Dunn fail to help. Gain an Enemy. |
2 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
30 |
Lollie Dunn spend a great deal of time on the fringes of Charted Space. |
3 |
30 |
Gain a contact in an alien race. |
4 |
30 |
Voluntarily left Surveyor |
4 |
30 |
Failed to qualify for Law Enforcement (Agent). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Spend several years jumping from world to world in Lollie Dunn's scout ship. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
38 |
When dealing with an alien race, Lollie Dunn botch an opportunity to gather extra intelligence about them. |
5 |
38 |
Lollie Dunn inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
42 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
46 |
Rewarded for a successful mission. |
8 |
46 |
Voluntarily left Law Enforcement |
8 |
46 |
Failed to qualify for Merchant Academy. |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
49 |
Gained a contact. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
53 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |