Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Lydia Phillips run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Good fortune |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
Embroiled in legal trouble. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
A good deal ensures Lydia Phillips is living the high life for a few years. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
A good deal ensures Lydia Phillips is living the high life for a few years. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Lydia Phillips faith is shaken. |
8 |
43 |
Continued as Believer (Holy Warrior). |
8 |
45 |
Lydia Phillips is chosen to represent Lydia Phillips's faith in a vid show or other highly public forum. |
9 |
47 |
Continued as Believer (Holy Warrior). |
9 |
48 |
Lydia Phillips aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Switched to Drifter (Scavenger). |
10 |
51 |
Offered job by a patron. Now owe him a favor. |
11 |
52 |
Became a Scout (Courier). |
11 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |