Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Mable Ford's business or ship thrives. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Imperial trade restrictions force Mable Ford out of business. |
3 |
23 |
Failed to qualify for Scientist (Scholar). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Contact with Government. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Voluntarily left Wanderer |
4 |
27 |
Switched to Merchant (Broker). |
4 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
33 |
Embroiled in legal trouble. |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
38 |
Gained a contact. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
43 |
A sudden war destroys Mable Ford's trade routes and contacts, forcing Mable Ford to flee that region of space. |
7 |
43 |
Gain rebels as Enemy |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Mable Ford retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Mable Ford have been following false teachings! |
10 |
48 |
Switched to Drifter (Scavenger). |
10 |
50 |
Gained a contact. |
11 |
52 |
Continued as Drifter (Scavenger). |
11 |
54 |
Mable Ford run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |