Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Scout (Courier). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Continued as Scout (Courier). |
4 |
29 |
Madaline Carbey's scout ship is one of the first on the scene to rescue the survivors of a disaster but Madaline Carbey fail to help. Gain an Enemy. |
4 |
29 |
Madaline Carbey have no idea what happened to Madaline Carbey – they found Madaline Carbey's ship drifting on the fringes of friendly space. |
5 |
32 |
Continued as Scout (Courier). |
5 |
36 |
Spend several years jumping from world to world in Madaline Carbey's scout ship. |
6 |
36 |
Continued as Scout (Courier). |
6 |
38 |
Spend several years jumping from world to world in Madaline Carbey's scout ship. |
6 |
40 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
40 |
Continued as Scout (Courier). |
7 |
42 |
Psychologically damaged by Madaline Carbey's time in the scouts. |
8 |
42 |
Became a Scholar (Physician). |
8 |
43 |
A rival researcher blackens Madaline Carbey's name or steals Madaline Carbey's research. Gain a Rival. |
9 |
46 |
Continued as Scholar (Physician). |
9 |
47 |
Advanced training in a specialist field. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Scholar (Physician). |
10 |
52 |
Caught cheating in some fashion, advancing Madaline Carbey's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
10 |
52 |
Madaline Carbey's work is sabotaged by unknown parties. Madaline Carbey start again from scratch. |
10 |
52 |
Gain an Enemy |
10 |
54 |
Promoted to Scholar (Physician) rank 1. |