Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Entertainer (Performer). |
2 |
20 |
Find Ancient Technology. |
3 |
23 |
Continued as Entertainer (Performer). |
3 |
26 |
Join homeworld’s celebrity circles |
3 |
27 |
Promoted to Entertainer (Performer) rank 1. |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
28 |
Invited to take part in a controversial event or exhibition that improves Malinda Askew's social standing. |
4 |
31 |
Promoted to Entertainer (Performer) rank 2. |
5 |
31 |
Continued as Entertainer (Performer). |
5 |
34 |
Gain a patron in the arts. Gain an Ally |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
39 |
Betrayed by a friend. One of Malinda Askew's Contacts or Allies betrays Malinda Askew, ending Malinda Askew's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Became a Merchant (Free Trader). |
7 |
43 |
Make an unexpected connection outside Malinda Askew's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
45 |
Embroiled in legal trouble. |
8 |
47 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
51 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
10 |
51 |
Continued as Merchant (Free Trader). |
10 |
54 |
A sudden war destroys Malinda Askew's trade routes and contacts, forcing Malinda Askew to flee that region of space. |
10 |
54 |
Gain rebels as Enemy |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |