Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Margret May gain experience in a technical field as a computer operator or surveyor. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Severely injured. Owe 25,000 for medical bills. |
4 |
30 |
Failed to qualify for Corporate (Citizen). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Margret May join a gambling circle on board. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
Display heroism in battle, saving the whole ship. |
5 |
38 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
41 |
Vessel participates in a notable military engagement. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
43 |
Became a Rogue (Enforcer). |
8 |
44 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
44 |
Switched to Drifter (Wanderer). |
9 |
47 |
Attacked by enemies that Margret May easily defeat. |
9 |
47 |
Gain Enemy if Margret May don't already have one. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
52 |
Betrayed by a friend. One of Margret May's Contacts or Allies betrays Margret May, ending Margret May's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
52 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
54 |
Margret May refused an offer of inducements to betray Margret May's faith. Gain 3 enemies. |