Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
A revolution, attack or other unusual event throws Marian Adams's life into chaos, forcing Marian Adams to leave the planet. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Drafted into Engineer/Gunner |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
29 |
Marian Adams foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Marian Adams join a gambling circle on board. |
5 |
34 |
Voluntarily left Engineer/Gunner |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
37 |
Marian Adams do not know what happened to Marian Adams. There is a gap in Marian Adams's memory. |
6 |
37 |
Failed to qualify for Surveyor (Scout). |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
38 |
Find valuable salvage. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
45 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
47 |
Drafted into Merchant Marine |
8 |
49 |
Promoted to Drifter (Scavenger) rank 3. |
9 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
51 |
Imperial trade restrictions force Marian Adams out of business. |
10 |
51 |
Became a Rogue (Pirate) with the new title Lackey. |
10 |
54 |
Involved in a gambling ring. |
10 |
55 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |