Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Gain Enemy if Marian Boyd don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Find Ancient Technology. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
During a battle, defeat or victory depends on Marian Boyd's actions. The ship suffers severe damage and Marian Boyd is blamed for the disaster. Marian Boyd is court - martialled and discharged. |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Gain Enemy if Marian Boyd don't already have one. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Attacked by enemies that Marian Boyd easily defeat. |
6 |
36 |
Gain Enemy if Marian Boyd don't already have one. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
41 |
Drafted into Law Enforcement |
8 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
45 |
Given specialist training in vehicles. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Marian Boyd went above and beyond the call of duty. |
9 |
51 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
51 |
Continued as Agent (Law Enforcement). |
10 |
54 |
Marian Boyd's work ends up coming home with Marian Boyd, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |