Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Accepted a deal with criminal or other figure under investigation. |
3 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
25 |
Marion Ellis is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
3 |
27 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
27 |
Continued as Believer (Holy Warrior). |
4 |
29 |
Marion Ellis accepted an offer of inducements to betray Marion Ellis's faith. Gain 220,000 in cash. |
4 |
31 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
5 |
31 |
Became a Citizen (Worker). |
5 |
35 |
Nearly killed. Owe 20,000 for medical bills. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Gained a contact. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Make an unexpected connection outside Marion Ellis's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Marion Ellis's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
47 |
Became a Drifter (Wanderer). |
9 |
48 |
Amnesia. |
9 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
55 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |