Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
31 |
Perform an exemplary service for the scouts. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Courier) with previous rank. |
5 |
36 |
Mathilde Rogers's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
38 |
Continued as Scout (Courier). |
6 |
42 |
Spend several years jumping from world to world in Mathilde Rogers's scout ship. |
6 |
42 |
Promoted to Scout (Courier) rank 2. |
7 |
42 |
Continued as Scout (Courier). |
7 |
45 |
Perform an exemplary service for the scouts. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Broker (Merchant). |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
49 |
Mathilde Rogers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
51 |
Mathilde Rogers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Mathilde Rogers have been following false teachings! |
10 |
55 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |