Retired Force Commander Mettie George  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 56 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 2 (-2)111562
Impeccable
 
Skills
Admin 0
Astrogation 0
Athletics (Dexterity) 1
Drive 0
Electronics (Sensors) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Persuade 0
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Profession (Hostile Environment) 0
Survival 0
Tactics (Military) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Scout Courier 02
Scout Surveyor 02
Believer Missionary/Humanitarian Project Worker11
Marine Star Marine Force Commander3 / 03
Believer Holy Warrior Hopeful01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Gail Morales Ally 2 0 0 0 Sylean (F/23)
Gail Morales has negatively life-changing event.
Rolla Walsham Contact 0 2 0 0 Sylean (M/64)
Gussie Dwyer Contact 2 1 0 2 Dynchia (F/54)
Gussie Dwyer has negatively life-changing event.
Herbert Corney Contact 1 0 1 0 Sylean (M/54)
Florence Lord Ally 3 0 1 0 Sylean (F/26)
Relationship redefined. Enemy becomes an ally.
Wilmer Dean Enemy 0 2 1 1 Sylean (M/48)
Wilmer Dean is actually an organisation such as a political movement or modest sized business.
Eldora McKee Rival 1 1 0 1 Sylean (F/22)
Courtney Gonzalez Rival 1 3 0 0 Sylean (M/27)
Alma Sherris Rival 0 1 0 1 Vanejenese (M/78)
Alma Sherris is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 20 Mettie George do not know what happened to Mettie George. There is a gap in Mettie George's memory.
2 20 Became a Scout (Courier).
2 24 Spend several years jumping from world to world in Mettie George's scout ship.
3 24 Continued as Scout (Courier).
3 27 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 28 Attempted to change assignments.
4 28 Switched to Scout (Surveyor) with previous rank.
4 30 When dealing with an alien race, Mettie George botch an opportunity to gather extra intelligence about them.
4 30 Psychologically damaged by Mettie George's time in the scouts.
5 32 Continued as Scout (Surveyor).
5 33 Mettie George's ship is damaged, and Mettie George have to hitch-hike Mettie George's way back across the stars to the nearest scout base.
5 33 Gain 3 Contacts. Gain 2 Enemies.
6 33 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 34 Mettie George faith enjoys an explosion of popularity largely thanks to Mettie George's efforts.
6 34 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 37 Voluntarily left Missionary/Humanitarian
7 37 Failed to qualify for Free Trader (Merchant).
7 37 Submitted to the draft.
7 37 Became a Marine (Star Marine) with the new title Marine.
7 39 Assigned to the security staff of a space station.
7 41 Commissioned in Marine (Star Marine) with the new title Lieutenant.
7 41 Promoted to Marine (Star Marine) officer rank 2 with the new title Captain.
8 41 Continued as Marine (Star Marine).
8 44 Advanced training in a specialist field
8 45 Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander.
9 45 Aging Crisis. Owe 40,000 for medical bills.
9 45 Retired at age 45.
9 45 Continued as Marine (Star Marine).
9 46 Nearly killed. Owe 7,500 for medical bills.
10 46 Aging Crisis. Owe 60,000 for medical bills.
10 46 Switched to Believer (Holy Warrior) with the new title Hopeful.
10 47 Mettie George come into conflict with a splinter group Mettie George's own religion which maintains Mettie George's version is the wrong one. Gain 1 Rivals.
11 47 Aging Crisis. Owe 40,000 for medical bills.
11 47 Retired.
11 49 Find an Alien Artifact.
12 51 Aging Crisis. Owe 50,000 for medical bills.
12 55 Betrayal. Convert an Ally into a Rival or Enemy.
13 55 Aging Crisis. Owe 60,000 for medical bills.
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