Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Assigned to work on a secret project for a patron or organisation. |
2 |
22 |
Voluntarily left Physician |
2 |
22 |
Became a Merchant (Broker). |
2 |
26 |
Smuggle illegal items onto a planet. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
A good deal ensures Minerva Andrews is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Voluntarily left Broker |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
37 |
Attacked by enemies and injured. |
5 |
37 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
37 |
Gain Enemy if Minerva Andrews don't already have one. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Lost eye or limb. Owe 5,000 for medical bills. |
7 |
42 |
Became a Agent (Intelligence). |
7 |
44 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
44 |
Failed to qualify for Scientist (Scholar). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Scout (Explorer). |
8 |
46 |
Minerva Andrews's ship is damaged, and Minerva Andrews have to hitch-hike Minerva Andrews's way back across the stars to the nearest scout base. |
8 |
46 |
Gain 1 Contacts. Gain 1 Enemies. |
9 |
46 |
Failed to qualify for Broker (Merchant). |
9 |
46 |
Switched to Drifter (Scavenger). |
9 |
49 |
Drafted into Law Enforcement |
9 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
50 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
10 |
53 |
An investigation takes on a dangerous turn. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Retired at age 54. |