Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Established a network of contacts. Gain 3 contacts. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Good fortune |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Go undercover to investigate an enemy. |
3 |
30 |
Arrested |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Became a Prisoner (Thug). |
4 |
32 |
Beaten by a prison gang. |
4 |
32 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
5 |
34 |
Continued as Prisoner (Thug). |
5 |
38 |
A guard takes a dislike to Mintie Tabiner. |
6 |
38 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
41 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Returned to Prisoner (Thug). |
7 |
45 |
Mintie Tabiner gain a new Rival among the inmates or guards. |
8 |
46 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
49 |
Beaten by a prison gang. |
8 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
50 |
Returned to Prisoner (Fixer). |
9 |
54 |
Disgraced. Word of Mintie Tabiner's criminal past reaches Mintie Tabiner's homeworld. |