Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Serve as the courier for an important message from the Imperium. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
When dealing with an alien race, Myrta Beale botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Myrta Beale's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Pirate (Rogue). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Became a Scholar (Field Researcher). |
5 |
37 |
An expedition or voyage goes wrong, leaving Myrta Beale stranded in the wilderness. |
6 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
38 |
Myrta Beale accepted an offer of inducements to betray Myrta Beale's faith. Gain 260,000 in cash. |
7 |
41 |
Became a Merchant (Free Trader). |
7 |
43 |
Gained a contact. |
7 |
45 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
47 |
Myrta Beale's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
47 |
Switched to Drifter (Wanderer). |
9 |
48 |
Myrta Beale run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |