Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attempted a risky adventure and was sent to prison. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Became a Prisoner (Fixer). |
3 |
30 |
Good Behaviour. |
3 |
30 |
Promoted to Prisoner (Fixer) rank 1. |
3 |
30 |
Paroled from prison. |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Betrayed by a friend. One of Neta Watton's Contacts or Allies betrays Neta Watton, ending Neta Watton's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Failed to qualify for Courier (Scout). |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
39 |
Betrayed by a friend. One of Neta Watton's Contacts or Allies betrays Neta Watton, ending Neta Watton's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Failed to qualify for Physician (Scholar). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Smuggle illegal items onto a planet. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Make an unexpected connection outside Neta Watton's normal circles. Gain a Contact. |
9 |
47 |
Voluntarily left Merchant Marine |
9 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
49 |
Neta Watton have been following false teachings! |
9 |
51 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
51 |
Continued as Believer (Mainstream Believer). |
10 |
55 |
Neta Watton aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |