Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Moved to a new world. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Failed to qualify for Intelligence (Agent). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Attacked by enemies that Nona Cooper easily defeat. |
4 |
34 |
Gain Enemy if Nona Cooper don't already have one. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Offered job by a patron. Now owe him a favor. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Moved to a new world. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
46 |
Established a network of contacts. Gain 3 contacts. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
49 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
52 |
Severely injured. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Nona Cooper is caught in the periphery of a scandal. |
10 |
54 |
Demoted to Believer (Holy Warrior) rank -1. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |