Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Encounter a Psionic institute. |
2 |
23 |
Tested for psionic powers |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Became a Psion (Wild Talent). |
3 |
27 |
Gain a contact outside of normal circles. |
4 |
30 |
Continued as Psion (Wild Talent). |
4 |
32 |
Spent time mastering mind and body. |
5 |
34 |
Continued as Psion (Wild Talent). |
5 |
38 |
Gain a contact outside of normal circles. |
5 |
38 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
6 |
38 |
Continued as Psion (Wild Talent). |
6 |
40 |
Psionic strength increases. |
6 |
42 |
Promoted to Psion (Wild Talent) rank 2. |
7 |
42 |
Voluntarily left Wild Talent |
7 |
42 |
Became a Rogue (Thief). |
7 |
45 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
7 |
46 |
Promoted to Rogue (Thief) rank 1. |
8 |
46 |
Continued as Rogue (Thief). |
8 |
50 |
Involved in a gambling ring. |
8 |
50 |
Promoted to Rogue (Thief) rank 2. |
9 |
50 |
Continued as Rogue (Thief). |
9 |
52 |
Crime pays off. Gain victim as Enemy. |
9 |
54 |
Promoted to Rogue (Thief) rank 3. |