Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies that Onie Morris easily defeat. |
1 |
19 |
Gain Enemy if Onie Morris don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
25 |
Onie Morris's business expands, Onie Morris's corporation grows, or the colony thrives. |
3 |
27 |
Forced to continue current assignment. |
3 |
27 |
Promoted to Citizen (Corporate) rank 1. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
28 |
Political upheaval strikes Onie Morris's homeworld, and Onie Morris is caught up in the revolution. |
4 |
31 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
35 |
A revolution, attack or other unusual event throws Onie Morris's life into chaos, forcing Onie Morris to leave the planet. |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
37 |
Attacked by enemies that Onie Morris easily defeat. |
6 |
37 |
Gain Enemy if Onie Morris don't already have one. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
42 |
Moved to a new world. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
47 |
Promoted to Drifter (Scavenger) rank 3. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
48 |
Onie Morris do not know what happened to Onie Morris. There is a gap in Onie Morris's memory. |
10 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Onie Morris refuse to secretly provide religious rites for a dying leader or noble, because they do not share Onie Morris's faith. |
11 |
52 |
Continued as Believer (Missionary/Humanitarian). |
11 |
55 |
Opponents of Onie Morris's belief system ambush Onie Morris. |
11 |
55 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |