Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
Make a breakthrough in Peggy Winn's field. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
24 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
2 |
26 |
Promoted to Scholar (Physician) rank 2. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
29 |
An expedition or voyage goes wrong, leaving Peggy Winn stranded in the wilderness. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Embroiled in legal trouble. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
A series of bad deals and decisions force Peggy Winn into bankruptcy. Peggy Winn salvages what Peggy Winn can. |
6 |
34 |
Failed to qualify for Colonist (Citizen). |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
36 |
Attempted a risky adventure and was sent to prison. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
38 |
Became a Prisoner (Thug). |
7 |
40 |
Parole hearing. |
7 |
42 |
Promoted to Prisoner (Thug) rank 1. |
7 |
42 |
Paroled from prison. |
8 |
42 |
Switched to Drifter (Wanderer). |
8 |
45 |
Peggy Winn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Opponents of Peggy Winn's belief system ambush Peggy Winn. |
9 |
48 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
52 |
Good fortune. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |