Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Suffer from a life-threatening illness. |
3 |
26 |
Failed to qualify for Infantry (Army). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Attacked by enemies that Penny Chambers easily defeat. |
4 |
34 |
Gain Enemy if Penny Chambers don't already have one. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Severely injured. Owe 5,000 for medical bills. |
6 |
37 |
Became a Entertainer (Artist). |
6 |
40 |
Gain a patron in the arts. Gain an Ally |
6 |
41 |
Promoted to Entertainer (Artist) rank 1. |
7 |
41 |
Continued as Entertainer (Artist). |
7 |
43 |
Works is especially well received and popular, making Penny Chambers a minor celebrity |
8 |
45 |
Continued as Entertainer (Artist). |
8 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
A good deal ensures Penny Chambers is living the high life for a few years. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Make an unexpected connection outside Penny Chambers's normal circles. Gain a Contact. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |